﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace _121_GF订阅事件和执行
{
    class GameEntry
    {
        /// <summary>
        /// 事件系统
        /// </summary>
        public EventComponent Event { get; private set; }




        public GameEntry()
        {
            Event = new EventComponent();
        }
    }
}
